Broadcast TV Apps Are Not “TV Everywhere” – Industry Needs A New Definition

The term “TV Everywhere” is used every single day in the broadcast, cable and online video industries, yet it’s such a generic phrase that it really has no agreed upon meaning. Many seem to count broadcast apps as TV Everywhere when in fact, that’s not the reality. The orignal idea of TV Everywhere was that you would be able to get your full linear cable TV lineup wherever you went, on multiple devices. But for the most part, that’s not what’s happening.

Most cable operators allow you to get a limited amount of content, from some channels, on a few devices, mostly inside your home. That’s not “TV Everywhere” as the name would suggest. A few MSO’s are now allowing consumers to get live TV outside of their house, but this option is still very limited and some content owners are suing the cable operators for offering it. For the most part, broadcasters are creating apps that allow you to get a limited amount of their content in an on-demand fashion. And some apps are allowing consumers to get live content also on TV, but most of them are one-off events like the NCAA March Madness.

Creating one-off apps to allow consumers to view a live event is great, but that’s not TV Everywhere. I keep hearing industry people say that apps from TNT, CBS, FOX etc. are examples of “TV Everywhere” but those are from broadcasters, not cable operators and the inventory of content is limited. So how should “TV Everywhere” be RE-defined?

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iOS Devices Beat Android When It Comes To Streaming Video Quality, But Challenges Remain

Today, there is a lot of growth of video usage on mobile platforms, with tablets leading the way. Based on recent numbers, tablet penetration is growing faster than any device in recent memory jumping from 45 million U.S. adults in January 2012 to 59 million in August. With smartphone penetration exceeding 50% in the U.S. late 2012, streaming to mobile devices continues to grow.

As part of the data Conviva recently released on the quality of service metrics for streaming, when it comes to reliably delivering video to mobile, nearly half of all the streams they monitored in 2012 experienced buffering issues. A for which mobile platforms performed better, iOS devices beat Android devices in every category. The average time spent buffering per 10 minutes of content for iOS was 40.2 seconds while Android was 56.7 seconds. Average stream startup time for Android was slower than iOS (2.9 seconds versus 2.4 seconds). The percentage of Android streams that failed to start was higher than iOS (17.5% versus 13.6%).

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No clear winner has emerged in the mobile platform war when measured against the three important parameters of buffering, start-up time and failed starts. Mobile has a long way to go when it comes to being a reliable platform for high-quality video consumption and a lot of that has to do with the mobile carriers. While they imply that they want consumers to use their networks to watch video on mobile device, they really don’t. It’s one of the reasons why they have caps on data usage and keep them so low.

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How much video can you really consumer when you only get 2GB of data transfer a month and then have to pay $10 per GB after that? When Netflix’s average mobile video stream is delivered at 400Kbps, that means you can only consume about 11 hours of video a month before you blow through your quota.  And that does not include any data transfer from surfing the web or doing other online activities, which counts toward your quota. In reality, the average person can probably consume 5-6 hours of video a month, over 3G or 4G, without going over their cap. That’s why most video consumed via tablets is done so over WiFi, not cellular connections. Mobile video still has a long, long way to go before mass adoption, at reasonable quality, for long-form content.

How To Manage OTT Video Quality For Service Providers and Network Operators (#cdnsummit)

LogoToday a growing number of consumers expect OTT video to reliably start playing in a couple seconds from pressing play and to look just as beautiful as video delivered over managed networks. Speeds and specs of network connections and video-enabled devices are not relevant to these consumers – they don’t want to hear about technical realities of best effort video delivery to dozens of different types of device, all they want is for it to work.

On Monday May 20th, at the Content Delivery Summit in NYC, we’ve got a session with Redbox, Comcast, Level 3 and Conviva discussing, “Managing OTT Video Quality For Service Providers and Network Operators.”

The session will explore the evolving consumer expectations of OTT video, plus the technologies and operational processes that network operators and service providers will need to implement in order to meet and maybe even exceed what consumers are increasingly demanding. Confirmed speakers include:

  • Moderator: Joe Ambeault, Chief Product Officer, Redbox Instant by Verizon
  • Barry Tishgart, VP, Network Services, Comcast Cable
  • Bill Wohnoutka, VP, Solutions Architecture Team, Level 3
  • Hui Zhang, CEO, Conviva
  • Staffan Gojeryd, VP, Product Management, TeliaSonera

Now in its fifth year, the Content Delivery Summit is a one-day conference designed to bring together telecom carriers, service providers, content owners, and industry vendors for a detailed look at CDN platforms for the delivery of video and content acceleration. Readers of my blog can register using my own personal discount code of DR13, which gets you a ticket to the show for only $395.

#smeast Session: Utilizing YouTube As An Online Video Platform

sm-west-arowsAs viewers continue to flock to YouTube, brands are reevaluating it as a practical alternative to costly online video platforms. At the Streaming Media East show, taking place May 21-22 in NYC, we’ve got a session where experts will critique YouTube’s cost benefits, built-in audience, established marketing channels, native device compliance, and technical features, as well as discuss YouTube’s platform as a destination for engagement. Learn the pros and cons of using YouTube as a video platform and hear which content and distribution strategies YouTube is best suited for. Confirmed speakers for the session include:

  • Moderator: Paul Kontonis, Chairman, International Academy of Web Television
  • Vanessa Pappas, Head of Audience Development, YouTube
  • Paul Cooney, YouTube Partnership Manager, AOL
  • Rob Sandie, CEO, Founder, vid.io

Are you a large content owner using YouTube for your video platform? If so and you’d like to talk about your experience, let me know. I may add one more person to this panel.

It’s not too late to get a pass to the show and readers of my blog can register using my own personal discount code of DR13, which gets you a two-day ticket to the show for only $695 and gives you access to 40 sessions and how-to presentations and 100+ speakers. You can also register for an exhibits only pass and get access to the show floor, both keynotes from CBS and ESPN and all the networking events, at no charge. #smeast

Learn How To Create OTT Apps For Connected Devices

sm-west-arowsToday’s content services must contend with a playback environment comprised of hundreds of different device platforms, many of which require different technology frameworks and development approaches. At the Streaming Media East show, taking place May 21-22 in NYC, we’ve got a session entitled “Creating OTT Apps For Connected Devices” which will outline what is happening with various UI technologies including Flash, HTML5, and Webkit, and detail what silicon vendors are doing to aid support for premium content services.

Attendees will also learn about platform SDKs and what is required for content owners to deliver their services to connected devices. Confirmed speakers include:

  • Moderator: Mark Donnigan, GM, Dune HD
  • Joe Inzerillo, SVP, MLB.com
  • Maxwell Da Silva, Senior Video Software Engineer, New York Times
  • Matthew Durgin, Director, Smart TV Content, LG Electronics
  • Christopher Ince, Sales Director, Strategic Accounts, Sigma Designs

It’s not too late to get a pass to the show and readers of my blog can register using my own personal discount code of DR13, which gets you a two-day ticket to the show for only $695 and gives you access to 40 sessions and how-to presentations and 100+ speakers. You can also register for an exhibits only pass and get access to the show floor, both keynotes from CBS and ESPN and all the networking events, at no charge. #smeast

Think Streaming Will Replace Cable TV? This Data On Streaming Quality Proves Otherwise

Screen Shot 2013-04-30 at 11.06.27 PMThese days, many want to suggest that cable TV offerings will be “killed” or “replaced” by content services being delivered over the Internet using content delivery networks. While that’s not reality, those who make these suggestions speak as if the quality of the content delivered online is the same as what consumers get from cable TV. However, thanks to Conviva, we have data from some of the largest streamers on the web, that shows how difficult it really is to deliver video on the Internet, with reliability. In fact, of the 22.6 billion streams Conviva monitored in 2012, 60% of them had quality issues. 60%!

The quality of online video isn’t even close to what cable TV delivers today when it comes to quality and reliability – yet many don’t want to admit this as it goes against their agenda. I like data because it proves what’s really going on in the market and when the sample size is so large, like what Conviva has shared, no rational person can argue with it. So rather than debate or speculate what may or may not work, we have the data to actually know.

In 2012, Conviva analyzed 22.6 billion streams for some of the largest content owners on the web including Netflix, ESPN, HBO, Viacom, VEVO, MLB, USA, NBC and many others. The data they share comes from content owners and syndicators who probably account for at least 75% of the video traffic on the web today, outside of Google. These content owners who use Conviva’s service add a small bit of code to their player, which allows Conviva to collect and monitor the user’s video experience, in real-time, and sends that data back to Conviva’s console. Last quarter, Conviva shared a lot of the data they collected in 2012 and here are some of the key findings:

  • 60% of all streams experienced quality degradation. Viewer interruption from re-buffering affected 20.6% of streams, 19.5% were impacted by slow video startup and 40% were plagued by grainy or low-resolution picture quality caused by low bitrates.
  • In 2011 a 1% increase in buffering resulted in 3 minutes less of viewing time per view of long-form content. In 2012, that identical 1% increase led to 8 minutes lost in viewing time per view for similar content.
  • The start time for a video to launch is critical. If video start time exceeds 2 seconds, the number of people that abandon viewing dramatically increases—400% for long-form VOD and for live content, abandoned views increase 140%.
  • Viewers with a buffer-free experience watch 226% more and are four times more likely to stay and watch if video starts in 2 seconds or less
  • For live video streams, viewers not impacted by buffering watch 10 times longer.
  • By improving buffering performance and video quality, a typical long form VOD provider, (with 10 million views per month) will increase revenue by as much as $1.4 million monthly.
  • In 2012, 124.8 billion minutes were spent in buffering.
  • More than 18% of viewers requesting a live stream abandoned before the video started—more than 4 times higher than long-form VOD.

Conviva’s data shows that a staggering 60% of views were impacted by stalls, low resolution or buffering. 39.3% of streams were impacted by buffering and 4% never started. That’s over 900 million streams that never started! Ironically, for all the talk of HD, Conviva’s data showed that many consumers are watching on a screen capable of displaying high-quality (HQ) video, yet 63% are viewing below HQ resolution. And when it comes to buffering, for a live event lasting 90 minutes, Conviva’s data showed that 10.8 minutes of that content didn’t work thanks to buffering. Can you imagine turning on the TV to watch a movie and not being able to see 12% of it? Consumers would not stand for it.

So for those that want to talk to cable TV as being some sort of outdated technology that’s going to get “replaced” by streaming media based services, we have the data to prove otherwise. It’s not up for debate. Cable TV is still able to deliver a better quality user experience, nearly every time, over Internet video. You may not like the price you have to pay for cable TV, but the technology still surpasses Internet video because it works, it’s easy to use and you know what HD means. On the web, anything goes and you never know what you will get, as Conviva’s data proves.

A quick thank you to Conviva for sharing this data with the industry. If more companies showed what is really going on in the market, we’d have more realistic expectations being set, which would help the industry grow faster based on real business, not hype.

Featured Session At SM East: Understanding the Significance of HEVC/H.265

sm-west-arowsThe most recent video compression standard, HEVC / H.265, is expected to become the video standard of choice over the next decade. But how quickly will this adoption take place and what impact will it have on content owners and industry vendors? At the Streaming Media East show, taking place May 21-22 in NYC, we’ve got a session entitled “Understanding the Significance of HEVC/H.265“. The session will address what H.265 is, how it differs from previous generations of compression technology including H.264, key barriers to widespread adoption, and thoughts on when H.265 is likely to be implemented. Confirmed speakers include:

  • Moderator: Jan Ozer, Principal, Doceo Publishing
  • Keith Wymbs, VP, Marketing, Elemental Technologies
  • Will Law, Principal Architect, Media Division, Akamai Technologies
  • Thomas Kramer, VP, Product Management, Rovi

And if you think you’ve got an interesting angle to discuss about HEVC, let me know. I may add one more person to the panel who can bring a different perspective on the adoption of HEVC.

It’s not too late to get a pass to the show and readers of my blog can register using my own personal discount code of DR13, which gets you a two-day ticket to the show for only $695 and gives you access to 40 sessions and how-to presentations and 100+ speakers. You can also register for an exhibits only pass and get access to the show floor, both keynotes from CBS and ESPN and all the networking events, at no charge. #smeast